The experts' conclusion. " A metaverse limited to a few million users worldwide for positive and useful uses to society may be preferable to a metaverse generalized to the entire population for harmful uses that would only serve private interests ." Conclusion The report highlights France's assets to become a major player in these new technologies, while demonstrating the limits (technological, ethical, political) of the metaverse, and the need for better coordination between French Tech and French Touch, between public research and artistic creation .
It is in the field of culture that the opportunities seem most egypt cell phone number list obvious, and a in France have already seized them. A series of questions arise on the evolution and adoption of metaverses. Will we move towards an impoverishment or a multiplication of emotions? Is it acceptable to have behaviors in metaverses that are prohibited in real life? Should we have hyperrealistic avatars? How can we regulate these extremely invasive immersive technologies in terms of acquiring personal data on our emotional or even medical state? Do all our online activities deserve to be monetized?, to name just a few.
Today, anyone can create a video and post it on TikTok, in a few years this could prove to be the case for 3D content and virtual worlds. For France, it is not a question of " throwing the Metaverse baby out with Facebook's bathwater " but of promoting European values for an eco-responsible, accessible and sovereign metaverse. The debates around the developments of metaverses constitute indeed " a fantastic opportunity to rethink our relationship with digital technology " in its entirety.
certain number of cultural actors
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